At Gameloft, I contributed to Disney Magic Kingdoms as the Studio Online Lead, a Tech Cell Lead Programmer, and a Game Programmer. I lead a team of developers to make the game more fun and performant.
Highlighted contributions:
- Quest-based, targeted dynamic rewards system
- Online, data-driven systems, that allowed live ops and marketing to interact with players without waiting for a release cycle
- Web and desktop tools to make development easier for the team